Add basic visual cel shader
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@@ -41,8 +41,8 @@ _subresources={
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"materials": {
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"colormap": {
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"use_external/enabled": true,
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"use_external/fallback_path": "res://kenney_pirate-kit/models/materials/colormap.tres",
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"use_external/path": "uid://c5owaw7opjbm7"
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"use_external/fallback_path": "res://kenney_pirate-kit/models/materials/cel_shaded_material.tres",
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"use_external/path": "uid://coewu57ewtpjv"
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}
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}
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}
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